New Product10–17 YRS

Voyager

A guided journey into nine emerging technologies — designed to help students aged 10 to 17.

9 TechnologiesAges 10–17Guided PathProject-Based
Voyager kit
9 techemerging domains
9
Emerging technologies
10–17
Recommended age
Hands-on
Project-based path
Guided
Mentor-supported journey
Curriculum

What will you learn?

Voyager takes students through nine emerging technologies in a guided sequence. Each module pairs clear theory with projects, so concepts become skills — not just vocabulary.

By the end, a learner aged 10–17 can speak fluently about AI, robotics, IoT and more — and has built projects that prove it.

Guided, project-based path

One journey, nine domains — structured for school-age learners with mentor support along the way.

01

Artificial Intelligence

What AI is, how machines learn patterns, and where it shows up in everyday life.

Theory + projects
02

Machine Learning

Training models with data — classification, prediction, and evaluating what works.

Theory + projects
03

Data Science

Collecting, cleaning and visualising data so decisions are based on evidence.

Theory + projects
04

Robotics

Sensors, actuators and control loops that turn code into physical motion.

Theory + projects
05

Internet of Things

Connecting devices to the cloud — sensing the world and acting on it remotely.

Theory + projects
06

Computer Vision

Teaching machines to see — detecting objects, colours and motion from images.

Theory + projects
07

3D Design & Making

Modelling parts in CAD and bringing them into the real world with 3D printing.

Theory + projects
08

Generative AI

Prompting, creating and critically evaluating AI-generated text, images and code.

Theory + projects
09

AI for Good & Ethics

Bias, privacy and responsibility — building technology that serves people.

Theory + projects
Benefits

Benefits for life

Building skills and engaging learners to be future-ready through hands-on experiences across nine technologies — confidence that compounds into the next stage of learning.

Guided journey

Nine emerging technologies in a clear path — each stage builds on the last so learners never feel lost.

Practical learning

Projects and hands-on challenges turn abstract tech concepts into skills students can show and share.

Age-right design

Built for ages 10 to 17 — challenging enough to stretch, clear enough to stay engaging.

Mentor support

Periodical and on-demand guidance from experts so a stuck idea becomes a breakthrough.

Future-ready skills

AI, data, robotics and IoT — the toolkit students need for the decade ahead.

Positive competition

Challenges and showcases keep learners presenting their work and pushing further.

Voyager learning dashboard
Dashboard

Dashboard supported learning

Learning continues beyond the classroom. The interactive dashboard is the hub of the experience — videos, concept notes, progress tracking and expert support in one structured path, free with every Voyager purchase.

Videos and concept notes
Project-based learning path
Personalised progress tracking
Structured curriculum access
Quizzes and assignments
On-demand expert support
Contact

Get in touch

Have questions about Voyager? Send a message and we'll respond promptly.

Office address
Hitech City Road, Madhapur
Hyderabad, Telangana 500081
Phone number

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*Prices are exclusive of GST

What Includes?

  • Access to full Voyager curriculum
  • Kit on rental basis
  • Nine technology modules
  • Dashboard, videos and mentor support

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